Teams of Three:
12 min AMRAP
1-2-3-4-5-6-7-and so forth
Push Jerks (115/75)
Start at separate stations and work simultaneously. Athletes cannot rotate to the next station until the entire team is ready to advance.
Ex: The first round consists of ea athlete doing 1-rep at ea station—rotate—round two, ea athlete doing 2 reps at ea station, and so on.